A Dog In Videogames
“Hello I like making dogs in video games. They are my friends and my enemies, however I did not put a dog in this one because it would have died.” Uncertain on how best to start writing this blog …
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One last premiere - one final nightmare...
Stupendium Softworks is an independent game studio working with a worldwide team of skilled developers. Founded by friends The Stupendium - musician, storyteller, (and now, apparently, someone who voluntarily signs up for game development deadlines) and Alex Oxspring - lover of deep lore, game director and self-professed bee enthusiast.
With our team of stupengineers we build worlds that are stupendously silly but with emotional cores that resonate with our players. We believe games should reward the people who pay attention and deeply unsettle the ones who don't.
We want to create small, smart, sustainable games made by real people who commit entirely to the bit.
Our first project is currently in full production and is now out in the limelight.
“Hello I like making dogs in video games. They are my friends and my enemies, however I did not put a dog in this one because it would have died.” Uncertain on how best to start writing this blog …
Read full dispatch
While there are many similarities across the various media formats that make up the entertainment industry, contrary to popular belief, video games ar…
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There's nothing quite like a night at the pictures, right? The anticipation as you approach the box office to get tickets, the smell of freshly popped…
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On our internal wiki we have the following AI policy, that we stick to and rigorously police: Stupendium Softworks will never knowingly use generative…
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